"Smart people learn from everything and everyone, average people from their experiences, stupid people already have all the answers."
- Socrates
"In nature, we find answers"
I497 Amusi
Stiaggodalar Stables Proudly Presents:
ID:I497
Registered Name: Amusi
Gender: Mare
Age: 6 month
Height: 18 hh
Birthstone: Moonstone
Phenotype: Ragdoll Classic Reglisse Asterix Marionette Plumes Bijou (flaxen carrier) and Ragdoll Classic Reglisse Asterix Marionette Plumes (flaxen carrier) Chimera (Rapunzel)
Markings: bald face, light blue to dark purple ombre on the mane and tail, somatic marking (purple) on the right front leg, white fetlock on right front leg, white patch up the front of the rear left leg, Blue with gold stripes on horn, hooves, and blue and gold eyes, two small birdcatcher spots on the point of the left shoulder, three small birdcatcher spots on the point of the left hip.
Genotype: EE/aa/bonbon/Ff/nEvR/nRix/nMn/nPlm/nBi/(R) - Ee/aa/bonbon/Ff/nEvR/nRix/nMn/nPlm/(R)
Birth Defects: None
History: Bred
Note: Amusi is not symetrical. I am working on a design for the opposite side. I will upload a reference when I make a final decision.
Lineage
—————————————— SSS: A199 Bashful Narcissism
—————– SS: A419 | SR's Burlesque
—————————————— SSD: A332 | SR's Asteria
Sire: A482 | SR's Passacaille
—————————————— SDS: unknown
—————– SD: A297 Zorya Rising
—————————————— SDD: unknown
—————————————— DSS: unknown
—————– DS: unknown
—————————————— DSD: unknown
Dam: I155 Poppet
—————————————— DDS: unknown
—————– DD: unknown
—————————————— DDD: unknown
Plaque:
Personality:
Amusi is a remarkable girl deeply connected to the elements, particularly the air and the natural world. She possesses a profound attunement to the whispers of the wind and the subtle nuances of nature. Amusi's innate connection to the air element infuses her with a sense of freedom and a constant desire to explore and learn from the world around her.
Guided by the phrase "Smart people learn from everything and everyone, average people from their experiences, stupid people already have all the answers," Amusi embodies a thirst for knowledge and growth. She values wisdom and understanding above all else, seeking to learn from every interaction and experience. Her open-mindedness allows her to embrace diverse perspectives and gather insights from unlikely sources.
However, Amusi's internal conflict lies in the delicate balance between seeking wisdom and feeling overwhelmed by information overload. Her insatiable curiosity can sometimes lead to an overload of knowledge, causing her to question her own understanding and leaving her with a sense of uncertainty. This conflict pushes Amusi to find harmony between her quest for wisdom and the need for clarity and simplicity.
Amusi's favorite treat is a refreshing and juicy slice of watermelon. The vibrant colors and the sweet, hydrating taste of this fruit perfectly align with her connection to nature. Each bite of the succulent watermelon evokes a sense of vitality and rejuvenation, reminding Amusi of the abundance and beauty found in the natural world. The crisp and refreshing nature of watermelon provides her with a moment of pure delight and serves as a reminder of the simple joys that can be found in life.
Conversely, Amusi's least favorite treat is heavily processed and artificially flavored candies. She finds the overly sweet and artificial taste off-putting, as it goes against her appreciation for natural flavors. She values purity and authenticity in her culinary experiences and finds little enjoyment in overly processed treats.
Amusi's journey is one of constant exploration, seeking wisdom from the world around her and the elements that she is attuned to. Her connection to nature and her insatiable curiosity shape her character, while the internal conflict pushes her to find balance amidst the vastness of knowledge.
Training:
Academy - Foal Class
Equibreak - Foal Class
Academy - Magic Class
Academy - Stable or Wild (undecided - will come with the story)
ClassEquibreak - Horse Class
Planned Reward Track:
Air Magic
Illusion
Daydreamer
Time
Creator
Planned Scholarship Track:
Hoppyfrog Companion
Pixie Companion
Hoppyfrog Companion
2x BAs x2
Pixie Companion
Silkie Companion
Pommerfly Companion
Silkie Companion
Pommerfly Companion
Silkie Companion
Pommerfly Companion
Combine 4 MP Imports
Sprite Companion
Glimmer Dragon Companion
Sprite Companion
Glimmer Dragon Companion
Awards:
Breeding:
By requesting a breeding, you agree to:
All breeding will be arranged by DA note with me first. (Please do not DM me on Discord, or use comments to request them - it is too easy to lose those. Please use notes in DA, so everything can be confirmed and agreed to and we both are on the same verified page.)
All payments are arranged individually, but there is typically a breeding picture by default. (This picture will count towards any XP/Point count needed for art payment. The breeding picture will count towards any cash payment based on number of points provided by the breeding picture.)
I receive a slot per horse used. (1 horse used = 1 slot / 2 horses used = 2 slots - I can use, sell, give away, keep, or give back these slots as I wish.)
All payment agreements must be completed before I will mark the slot as available.
You will provide me the intended mate before the breeding is marked available so I may check for any inbreeding etc. (so the slot does not get wasted by accident.)
I do not allow inbreeding or cross breeding with any of my characters.
Available Tack Sets that can be used with this character (you may use any of these in art you create of Asero):
Member | Approved Mate | Payment | Foal ID # | Foal Designer | Foal Design | Owner
Not Ready | Ready / not required | Used
(admin - please do not allow breeding until completely marked in green. Thank you!)
1: mine - not available - too young
2: mine - not available - too young
3: mine - not available - too young
4: mine - not available - too young
5: mine - not available - too young
6: not available - too young
The following slots are not earned yet (placed here for tracking purposes only - do not use) - These will be available to the public once they are earned.
Slot 7: Apprentice slot closed until 10 points
Slot 8: Druid slot closed until 25 points
Slot 9: Witch slot closed until 50 points
Slot 10: Witch slot closed until 50 points
Slot 11: Sorcerer slot closed until 100 points
Slot 12: Sorcerer slot closed until 100 points
Slot 13: Magician slot closed until 200 points
Slot 14: Magician slot closed until 200 points
Slot 15: Magician slot closed until 200 points
Slot 16: Conjurer slot closed until 300 points
Slot 17: Conjurer slot closed until 300 points
Slot 18: Conjurer slot closed until 300 points
Slot 19: Enchanter slot closed until 400 points
Slot 20: Enchanter slot closed until 400 points
Slot 21: Enchanter slot closed until 400 points
Slot 22: Enchanter slot closed until 400 points
Slot 23: Archmage slot closed until 500 points
Slot 24: Archmage slot closed until 500 points
Slot 25: Archmage slot closed until 500 points
Slot 26: Archmage slot closed until 500 points
Slot 27: Seer slot closed until 600 points
Slot 28: Seer slot closed until 600 points
Slot 29: Seer slot closed until 600 points
Slot 30: Seer slot closed until 600 points
Slot 31: Seer slot closed until 600 points
Slot 32: Prophet slot closed until 700 points
Slot 33: Prophet slot closed until 700 points
Slot 34: Prophet slot closed until 700 points
Slot 35: Prophet slot closed until 700 points
Slot 36: Prophet slot closed until 700 points
Slot 37: Spirit slot closed until 800 points
Slot 38: Spirit slot closed until 800 points
Slot 39: Spirit slot closed until 800 points
Slot 40: Spirit slot closed until 800 points
Slot 41: Spirit slot closed until 800 points
Slot 42: Spirit slot closed until 800 points
Slot 43: Demigoddess slot closed until 900 points
Slot 44: Demigoddess slot closed until 900 points
Slot 45: Demigoddess slot closed until 900 points
Slot 46: Demigoddess slot closed until 900 points
Slot 47: Demigoddess slot closed until 900 points
Slot 48: Demigoddess slot closed until 900 points
Slot 49+: Deity slot closed until 1000 points
Individual Group "Quick Glance" Tracker Links:
Please note at the bottom of each individual group tracker, a detailed description of how I gathered the calculated points for each group is with the individual pictures. This is just in case there are any questions to help admins check the points quickly and easily.
Group trackers below are in order of group joins.
Boucle-Unicorn
Each grouping is titled, bolded, and includes total counts at the top to separate them. Simple breakdowns are underneath. If you have any questions that are not answered at the bottom in the detailed section, or have any changes that need to be made, please contact me. Every attempt has been made to make this accurate, but being human mistakes and/or misunderstandings can happen.
Boucle-Unicorn Total : 110
Future 10: (Apprentice = 1 primary magic strain at beginner (air, earth, water, ice, or fire), 1 breeding slot, +2 MP to sire, dam, and direct offspring)
Future 25: (Druid = Primary magic strain to medium, 1 breeding slot, +3 MP to sire, dam, and direct offspring)
Future 50: (Witch/Wizard = Primary magic strain to expert, 2 breeding slots, 1 MP standard import, +5 MP to sire, dam, and direct offspring)
Future 100: (Sorcerer = Secondary magic strain at beginner (stone, metal, blood, illusion, electricity, or any apprentice magic strain), 2 breeding slots, +8 MP to sire, dam, and direct offspring)
Future 125: (Sorcerer = Secondary magic strain to medium)
Future 150: (Sorcerer = Secondary magic strain to expert)
Future: 200: (Magician = Tertiary magic strain at beginner (light, dark, any sorcerer magic strain, or any apprentice magic strain), 3 breeding slots, guaranteed twins on one breeding, +12 MP to sire, dam, and direct offspring)
Future 300: (Conjurer = Tertiary magic to strain to medium, 3 breeding slots, bonbon rarity 1 MP import, +17 MP to sire, dam, and direct offspring)
Future 400: (Enchanter = Tertiary magic strain to expert, 4 breeding slots, right to add any two breeding anomalies to any foal or breeding of your choice (use the form in the description of the level reward), +23 MP to sire, dam, and direct offspring)
Future 500: (Archmage = Quarternary magic strain at beginner (daydreamer, any magician magic strain, any sorcerer magic strain, or any apprentice magic strain), 4 breeding slots, import a special mane rarity 1 MP import, +30 MP to sire, dam, and direct offspring)
Future 600: (Seer = Quarternary magic strain to medium, 5 breeding slots, either add an Ancients’ Blessing on any existing, non-blessed boucle of your choice or Import a standard rarity 0 MP import with Ancients’ Blessing, +38 MP to sire, dam, and direct offspring )
Future 700: (Prophet = Quarternary magic strain to expert, 5 breeding slots, import a smoke rarity 1 MP import, +47 MP to sire, dam, and direct offspring)
Future 800: (Spirit = Quinary magic strain at beginner (time, any archmage magic strain, any magician magic strain, any sorcerer magic strain, or any apprentice magic strain), 6 breeding slots, import a standard rarity 1 MP import with any event horn, +57 MP to sire, dam, and direct offspring)
Future 900: (Demigod/dess = Senary magic strain at beginner (Telepathy, any spirit magic strain, any archmage magic strain, any magician magic strain, any sorcerer magic strain, or any apprentice magic strain), 6 breeding slots, import an otherwise standard rarity 0 boucle with one homozygous birthday mutation, +68 MP to sire, dam, and direct offspring)
Future 1000: (Diety = Septenary magic strain at beginner (Creator, any demigod/dess magic strain, any spirit magic strain, any archmage magic strain, any magician magic strain, any sorcerer magic strain, or any apprentice magic strain), unlimited breeding slots, import a spirit mane rarity 2 MP import, +80 MP to sire, dam, and direct offspring)